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Map

Hollowmere

Hollowmere: a haunted manor at midnight.

Overhead plan of Hollowmere: cover, paths and both teams' start points
Hollowmere from above. Blue and orange dots are the two teams' starts.
Size
58 × 42 m
Modes
Free for All, Team Deathmatch, Capture the Flag
Players
8 per match
Special
A secret bookcase opens onto a crypt passage at every witching.
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About Hollowmere

Hollowmere is a haunted manor. A great hall two storeys high has a staircase up each side to the gallery, with wings of rooms on both floors, balconies over the front lawn and a graveyard behind.

At every witching, twelve seconds in thirty-six, the bookcase in the back wall of the hall swings open on a stair down to a crypt passage that comes up in the mausoleum among the graves: a way in behind everyone.

Tips

  • Learn the witching rhythm. The crypt passage is the best flank in the game.
  • The gallery looks down on the whole hall. Hold it and the hall is yours.
  • Clear the wings room by room. Doors are where fights happen.
  • Balconies cover the lawn: do not cross it in the open.

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