Map
Deep Six
Deep Six: a concrete compound with a war under it.

- Size
- 58 × 42 m
- Modes
- Free for All, Team Deathmatch, Capture the Flag
- Players
- 8 per match
- Special
- Two levels: stairwells, tunnels and blast doors that open on a timer.
About Deep Six
Deep Six is a concrete compound with a second battle underground. Each side has two stairwells down to its own hub, and the hubs meet under the command block through a tunnel cut by two blast doors.
The doors grind open for eleven seconds every twenty-eight, with a klaxon to warn both sides. While they are shut, the middle is fought from above: the command block, its roof deck, a tunnel that surfaces in the middle lane and an open trench to the south.
Tips
- Listen for the klaxon. The doors opening is the moment to push, or to hold.
- The roof deck of the command block sees the middle lane. Take it when the doors are shut.
- The trench is a safe way across the south side, but its ends are easy to watch.
- Underground fights are close. Bring something fast.
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